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Crestron integrates Microsoft Teams support for Mercury and SR systems

Crestron integrates Microsoft Teams support for Mercury and SR systems

Crestron has extended its solution portfolio with Microsoft to incorporate Microsoft Teams integration to empower meeting spaces of every size with Intelligent Communications technology. With the newly-added Microsoft Teams software functionality for Crestron Mercury and SR (Skype Room Systems) conference system, the two companies aim to make meeting spaces a hub for collaboration and productivity.As…

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Ceiling Array Microphones - A brief primer and key installation tips

Ceiling Array Microphones – A brief primer and key installation tips

Ceiling array microphones have introduced many unique benefits to AV conferencing and presentation rooms of all sizes and configurations. They eliminate several issues caused by common meeting behaviour such as moving, speech intonation, changing on & off-axis pickup and much more.Ceiling array microphones have introduced many unique benefits to AV conferencing and presentation rooms of…

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The energy benefits of lighting control systems in offices

The energy benefits of lighting control systems in offices

Lighting control systems do more than illuminate homes, hotels and offices. They can boost productivity, save money, lower carbon emissions, respond to occupants, complement design and enhance the usability of a building.Due to the increase of environmental concerns, lighting control systems play an important role in the reduction of energy consumption of the lighting without…

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Understanding the science behind Projector Throw Distance calculation

Understanding the science behind Projector Throw Distance calculation

A sound understanding of throw distance calculations is crucial for integrating projectors in offices, educational institutions and home entertainment systems. Knowing the science behind the calculations is key for using projectors optimally.Aprojector’s throw distance is the distance between the projector and the image on the screen i.e. the distance that the image is “thrown” or…

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